Added some more spells and began working on the real maps finally. New spells include a WoW style blizzard spell to freeze or slow a group of monsters, and a meteor strike spell, which is like the Rain of Fire except you pick 5 specific targets. Also added a heal spell and a magic shield enchantment. I've given trolls a high level regeneration enchantment so they will regenerate over time. I might need to make some extra strong monster-only enchantments since the player enchantments have to be balanced to be not too overpowering.
I've started working on the main world map. It's 256x256 which doesn't seem too big until you start trying to fill it with interesting landscape.. I don't think I've got enough variety of tiles yet to give the world enough variety yet, but it should be easy to come up with some more. Also need to add some signposts to guide players around the map. I'll be starting the magenta city map soon also. This city of magic is where the player will start and his tutorial missions will begin.
Not too much to report. Between StarCraft II being released, catching up on True Blood season 3, and a new project at work, it's been hard to maintain focus on magelore, but I'm still managing to keep some momentum which is good.